{"id":24921,"date":"2023-10-16T17:19:05","date_gmt":"2023-10-16T15:19:05","guid":{"rendered":"https:\/\/www.audace-digital-learning.fr\/non-classifiee\/openxr-the-key-to-scalability-in-virtual-and-augmented-reality\/"},"modified":"2024-06-19T14:17:42","modified_gmt":"2024-06-19T12:17:42","slug":"openxr-the-key-to-scalability-in-virtual-and-augmented-reality","status":"publish","type":"post","link":"https:\/\/www.audace-digital-learning.fr\/en\/news\/digital-learning-en\/openxr-the-key-to-scalability-in-virtual-and-augmented-reality\/","title":{"rendered":"OpenXR, the key to scalability in virtual and augmented reality"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"24921\" class=\"elementor elementor-24921 elementor-21119\" data-elementor-post-type=\"post\">\n\t\t\t\t<div class=\"elementor-element elementor-element-009c68b e-flex e-con-boxed e-con e-parent\" data-id=\"009c68b\" data-element_type=\"container\" data-e-type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-464d838 e-con-full e-flex e-con e-child\" data-id=\"464d838\" data-element_type=\"container\" data-e-type=\"container\" data-settings=\"{&quot;jet_parallax_layout_list&quot;:[]}\">\n\t\t\t\t<div class=\"elementor-element elementor-element-59a7f12 elementor-widget elementor-widget-text-editor\" data-id=\"59a7f12\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>OpenXR is an open source application programming interface (API) designed to simplify the development of virtual reality (VR) and augmented reality (AR) applications compatible with various hardware and platforms.<\/p>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-10780b7 elementor-widget elementor-widget-heading\" data-id=\"10780b7\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Compatibility made simple<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-4bfc0eb elementor-widget elementor-widget-text-editor\" data-id=\"4bfc0eb\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>The tool helps <strong>facilitate the compatibility of VR and AR applications with a range of equipment. <\/strong> We think, for example, of VR headsets and tracking devices.<\/p>\n<p>Indeed, OpenXR offers the possibility of targeting both holographic devices, like the HoloLens 2, and immersive VR headsets, like those of Windows Mixed Reality, by <strong>writing code once<\/strong>, then making it portable over a wide range of applications. range of hardware platforms.<\/p>\n<p><strong><u>Example<\/u><\/strong>: Audace used OpenXR for <a href=\"https:\/\/www.audace-digital-learning.fr\/actualite\/digital-learning\/mise-a-jour-secumat-2-0-pour-la-sncf-une-formation-vr-sur-les-bons-rails\/\">digital training<\/a> where an application was first developed for a wired Htc Vive headset, then quickly adapted to run on a standalone Meta Quest 2 headset. With this tool, <strong>the process was simplified and saved time for both developers and the client.<\/strong><\/p>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-11a5236 elementor--h-position-center elementor--v-position-middle elementor-arrows-position-inside elementor-pagination-position-inside elementor-widget elementor-widget-slides\" data-id=\"11a5236\" data-element_type=\"widget\" data-e-type=\"widget\" data-settings=\"{&quot;navigation&quot;:&quot;both&quot;,&quot;autoplay&quot;:&quot;yes&quot;,&quot;pause_on_hover&quot;:&quot;yes&quot;,&quot;pause_on_interaction&quot;:&quot;yes&quot;,&quot;autoplay_speed&quot;:5000,&quot;infinite&quot;:&quot;yes&quot;,&quot;transition&quot;:&quot;slide&quot;,&quot;transition_speed&quot;:500}\" data-widget_type=\"slides.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<div class=\"elementor-swiper\">\n\t\t\t\t\t<div class=\"elementor-slides-wrapper elementor-main-swiper swiper\" role=\"region\" aria-roledescription=\"carousel\" aria-label=\"Slides\" dir=\"ltr\" data-animation=\"fadeInUp\">\n\t\t\t\t<div class=\"swiper-wrapper elementor-slides\">\n\t\t\t\t\t\t\t\t\t\t<div class=\"elementor-repeater-item-01a7cd9 swiper-slide\" role=\"group\" aria-roledescription=\"slide\"><div class=\"swiper-slide-bg\" role=\"img\" aria-label=\"Formation Secumat - sncf - formation VR\"><\/div><div class=\"swiper-slide-inner\" ><div class=\"swiper-slide-contents\"><\/div><\/div><\/div><div class=\"elementor-repeater-item-8186a52 swiper-slide\" role=\"group\" aria-roledescription=\"slide\"><div class=\"swiper-slide-bg\" role=\"img\" aria-label=\"SNCF_VR_Secumat (4)\"><\/div><div class=\"swiper-slide-inner\" ><div class=\"swiper-slide-contents\"><\/div><\/div><\/div><div class=\"elementor-repeater-item-27be23f swiper-slide\" role=\"group\" aria-roledescription=\"slide\"><div class=\"swiper-slide-bg\" role=\"img\" aria-label=\"SNCF_VR_Secumat (2)\"><\/div><div class=\"swiper-slide-inner\" ><div class=\"swiper-slide-contents\"><\/div><\/div><\/div><div class=\"elementor-repeater-item-7ffcb9b swiper-slide\" role=\"group\" aria-roledescription=\"slide\"><div class=\"swiper-slide-bg\" role=\"img\" aria-label=\"SNCF_VR_Secumat (1)\"><\/div><div class=\"swiper-slide-inner\" ><div class=\"swiper-slide-contents\"><\/div><\/div><\/div><div class=\"elementor-repeater-item-1251026 swiper-slide\" role=\"group\" aria-roledescription=\"slide\"><div class=\"swiper-slide-bg\" role=\"img\" aria-label=\"SNCF_VR_Secumat (6)\"><\/div><div class=\"swiper-slide-inner\" ><div class=\"swiper-slide-contents\"><\/div><\/div><\/div><div class=\"elementor-repeater-item-fc3e47b swiper-slide\" role=\"group\" aria-roledescription=\"slide\"><div class=\"swiper-slide-bg\" role=\"img\" aria-label=\"SNCF_VR_Secumat (7)\"><\/div><a class=\"swiper-slide-inner\" href=\"https:\/\/www.audace-digital-learning.fr\/actualite\/digital-learning\/mise-a-jour-secumat-2-0-pour-la-sncf-une-formation-vr-sur-les-bons-rails\/\"><div class=\"swiper-slide-contents\"><\/div><\/a><\/div>\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"elementor-swiper-button elementor-swiper-button-prev\" role=\"button\" tabindex=\"0\" aria-label=\"Previous slide\">\n\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"eicon-chevron-left\"><\/i>\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t<div class=\"elementor-swiper-button elementor-swiper-button-next\" role=\"button\" tabindex=\"0\" aria-label=\"Next slide\">\n\t\t\t\t\t\t\t<i aria-hidden=\"true\" class=\"eicon-chevron-right\"><\/i>\t\t\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t<div class=\"swiper-pagination\"><\/div>\n\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-0fc4299 elementor-widget elementor-widget-heading\" data-id=\"0fc4299\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Scalable technology<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-c38605e elementor-widget elementor-widget-text-editor\" data-id=\"c38605e\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><strong>Using a common base<\/strong> to support multiple headsets makes things simpler. Whether for application maintenance, updates or even bug fixes. This means that OpenXR saves time. Indeed, developers can <strong>work without worrying about the specific headset used.<\/strong> If some headsets are not available, others can be used for development without compatibility issues. Additionally, support for wireless standalone headsets <strong>enhances application portability<\/strong>.<\/p>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-4fcd416 elementor-widget elementor-widget-heading\" data-id=\"4fcd416\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Saving time and money<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-2421788 elementor-widget elementor-widget-text-editor\" data-id=\"2421788\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><strong>OpenXR offers significant savings in time and resources for VR\/AR application developers.<\/strong> Previously, creating an app for a particular system often required a complete redesign to make it compatible with a different headset. With OpenXR, it is now possible to <strong>develop an application only once<\/strong>. The latter can then be <strong>deployed on different types of helmets<\/strong>. This development thus avoids the tedious repetition of development for each model.<\/p>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-44137a2 elementor-widget elementor-widget-heading\" data-id=\"44137a2\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"heading.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t<h2 class=\"elementor-heading-title elementor-size-default\">Industry standardization<\/h2>\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-28e0236 elementor-widget elementor-widget-text-editor\" data-id=\"28e0236\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p><strong>OpenXR is supported by many companies in the VR\/AR industry. <\/strong> Chacune contribuent activement \u00e0 l&#8217;\u00e9laboration des sp\u00e9cifications et des normes OpenXR au sein de l&#8217;OpenXR Working Group. Some companies have already integrated OpenXR support into their products and platforms. They have developed OpenXR tools, libraries and extensions to facilitate the development of applications compatible with this standard. This industry standardization <strong>helps drive consistency and compatibility across different VR and AR hardware and platforms<\/strong>, benefiting the entire ecosystem.<\/p>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-e49b717 elementor-widget elementor-widget-image\" data-id=\"e49b717\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t<figure class=\"wp-caption\">\n\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/www.audace-digital-learning.fr\/wp-content\/uploads\/elementor\/thumbs\/2019-openxr-logo-field_1_21-jpg-qomizjy7fw1k1lvkeg2u5qn35gjcf4ihnyv0qh4iwo.webp\" title=\"2019-openxr-logo-field_1_21\" alt=\"2019-openxr-logo-field_1_21\" loading=\"lazy\" \/>\t\t\t\t\t\t\t\t\t\t\t<figcaption class=\"widget-image-caption wp-caption-text\">Companies that support OpenXR<\/figcaption>\n\t\t\t\t\t\t\t\t\t\t<\/figure>\n\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"elementor-element elementor-element-af1e665 elementor-widget elementor-widget-text-editor\" data-id=\"af1e665\" data-element_type=\"widget\" data-e-type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t<p>In conclusion, OpenXR <strong>simplifies the compatibility of VR\/AR applications<\/strong>. It makes them scalable and easy to maintain, saves developers time and money, and contributes to industry standardization. It is a key tool for taking full advantage of VR and AR.<\/p>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>OpenXR is an open source application programming interface (API) designed to simplify the development of virtual reality (VR) and augmented reality (AR) applications compatible with various hardware and platforms. Compatibility made simple The tool helps facilitate the compatibility of VR and AR applications with a range of equipment. We think, for example, of VR headsets [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":21216,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[104,102],"tags":[],"champs-dapplication":[],"secteur-dactivite":[],"type-de-produit":[],"class_list":["post-24921","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-digital-learning-en","category-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>OpenXR, the key to scalability in virtual and augmented reality<\/title>\n<meta name=\"description\" content=\"OpenXR is an open source API designed to simplify the development of VR and AR applications compatible with various hardware.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, 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