Generali – Fire Safety

Wishing to update and optimize its digital training module relating to “Fire Safety” – training renewed every two years by its employees – Generali France has chosen to collaborate with AUDACE. The initiative aims to raise awareness of fire risks and related safety procedures, with a particular focus on the role of First Response Team members.

Device

This training was designed to simplify a complex subject and make it accessible to all learners. It immerses participants in a virtual environment inspired by Generali premises. This element promotes their immersion and understanding of situations related to fire safety.

Concrete scenarios and real elements integrated into the program facilitate the assimilation of knowledge. For example, learners will be able to observe a fire starting from objects actually present in their premises.

Content

This training module offers comprehensive educational content. It covers in detail the essential aspects of Fire Safety. Thus, the training, lasting 20 minutes, takes place in several clear stages, in particular:

  1. Introduction
  2. Fire Safety: This section explores in depth the fundamental aspects, such as the fire triangle, the phases of a fire, the effects of combustion gases and prevention measures.
  3. Evacuation: Learners are guided through the crucial steps of company evacuation, the role of each employee, reading evacuation plans, specific instructions, and special considerations for employees with disabilities.
  4. Final assessment quiz
  5. Conclusion

Target

This module is aimed at all Generali employees, with particular emphasis on First Response Team members.

Technical solution

The training module consists of 15 to 17 screens, each lasting a maximum of 1 minute 30 minutes. Learners also have the option to save their progress and resume training at any time.

Pedagogical objectives

The objective is to strengthen fire safety within Generali by raising employee awareness of potential risks. It also aims to standardize the training of all staff while integrating specific elements for First Intervention Team members.

More concretely, it allows learners to:

  • Identify the nature of the fire, its triggering modes and its phases
  • Recognize types of fire and appropriate extinguishing media
  • Understanding the spread of fire and its consequences
  • Know alert procedures and emergency call numbers
  • Know how to evacuate safely
  • Recognize assembly points
  • Adopt appropriate behavior in the event of a fire

Digital training pedagogy

This elearning program adopts a participatory approach. Interactive and visual elements, multiple choice quizzes (MCQs) and drag-and-drop activities encourage participant engagement. The module is designed to promote knowledge retention in an effective and dynamic manner.

In addition, a voice-over guides learners throughout the module by animating the digital landscape.

Game mechanics

Finally, the main asset of the digital training is the settings directly inspired by Generali’s premises. Learners thus find themselves in a familiar environment. They then benefit from a deeper understanding of situations related to fire safety. They can, for example, observe a fire starting from objects actually present in their premises.

Discover our other digital training courses in fire safety

Safety at Parc Astérix: An Elearning quest for all Gauls

Parc Astérix has always strived to offer unforgettable experiences to its visitors while guaranteeing their safety. With this in mind, the park recently launched a major project through two e-learning courses. Its goal is to strengthen the skills of its staff, permanent and seasonal, in terms of safety at work. This initiative is part of a broader approach to developing internal training. It aims to support the growth of the park and to disseminate rigorous standards to ensure visitor satisfaction.

Strengthening security skills for the Gauls

Parc Astérix, a famous amusement park in France, collaborated with Audace to strengthen the safety skills of its staff, whether permanent or seasonal, through an e-learning program. Safety is a top priority for the park. This training is part of the development of internal training. The latter aims to support the growth of the park while disseminating safety standards to ensure visitor satisfaction.

Safety training in game mode: gamification at the amusement park

The training is divided into two distinct modules: “Workplace Safety” and “Fire Safety”. These elearning modules adopt a fun and interactive approach, including activities such as risk recognition, good practices, prevention, and alert methods in the event of an incident. Learners have two possible entries: “Managers” and “Co-workers”. Managers benefit from similar content, but with specific screens to make them aware of their role in the prevention policy within their department. Each module is completed in approximately 30 minutes. The total training therefore lasts a maximum of one hour, making it easy to integrate into daily activities.

In addition, the device has recently been improved to offer a more personalized experience. It is now structured around five distinct choices: “Catering and hospitality”, “shops”, “operations”, “maintenance” and “administrative”. Learners can now select the modules that interest them, rather than completing the entire program.

The system was designed as an immersive risk hunt Learners explore various environments in the park: shop, restaurant, attraction, workshop-maintenance and office. Each environment offers activities and quizzes to discover various risk categories: height, handling, machine, traffic, chemical and physical.

At the end of the learning, participants develop an awareness of issues related to safety at work. They also acquire a solid foundation in safety. This includes both aspects of work safety and fire safety.

In addition, it complements on-the-job training. Internal trainers and managers can thus improve the skills of their teams.

One of the main objectives is to reduce the number and severity of workplace accidents, while promoting the creation of a safety culture within the organization.

Discover the other projects carried out for Parc Astérix

SNCF – VR Sécumat application

The SNCF AR/VR Factory introduced “Secumat” in 2020, a virtual reality training application dedicated to crew on double-decker TGVs. It covers three essential areas of safety: preparation before departure, management of anomalies indicated by codes and the procedures to follow when stopping in the middle of the track. However, with technological developments, an update of Secumat was necessary. A special feature of this update was the need to adapt the application for wireless VR headsets. SNCF mandated the Audace company to accomplish this task.

Device

The Secumat application is a virtual reality (VR) training solution designed for crew on 2-decker TGVs. This application aims to improve the skills and knowledge of employees in terms of pre-departure verification, fault code management and mid-lane stopping.

Content

The Secumat application is made up of three distinct themes, each including several training modules of approximately 10 minutes:

  1. Pre-departure check: 2 modules
  2. Fault code management: 6 modules
  3. Stopping in the middle of the track: 2 modules

The goal is to provide an immersive and interactive experience that allows learners to familiarize themselves with essential procedures in a practical and efficient manner.

Technical solution

Audace has restructured the Secumat application. Instead of a single manager for all scenarios and a monolithic scene for 3D environments, a main manager was created for functions and interactions, with separate scenarios calling on these resources. This restructuring remore adable, scalable and robust code, facilitating testing and maintenance, and optimizes performance for standalone headsets.

Educational Objective

The training aims to improve the skills of crew on 2-decker TGVs in terms of pre-departure checks, fault code management and stopping in the middle of the track. It promotes safe and efficient operations.

Strategic issues

The update of the Secumat application demonstrates SNCF’s commitment to the training of its cabin crew. This results in more secure operations, increased performance and improved customer satisfaction.

Pedagogy

The application incorporates immersive and interactive scenarios, providing learners with the opportunity to practice procedures in a realistic virtual environment. Code restructuring, 3D optimization and interface improvements aim to create a smooth and intuitive learning experience.

Assessment of improvements

  • Restructuring the code for optimal organization
  • 3D optimization to ensure smooth performance
  • Transformation of interfaces for autonomous use in VR
  • Interactive tutorial to guide learners
  • Improved instructions and docked display for support
  • Interactive highlighting with haptic feedback
  • Ability to rotate the camera for a better view
  • Improved guidance feature for better experience
  • Simplified access to menus via the VR interface
  • Flexible error handling for a smooth user experience
  • Anchoring documents for optimal readability in VR

Test & validation

Audace follows a rigorous testing approach, involving internal and external users to ensure a flawless user experience. Ergonomic methods and tests in real conditions ensure optimal quality of the application.

Manitou – E-learning “The 10 Golden Rules of Safety”

Présentation au travers de divers écrans (PC, tablette et portable) du contenu de la formation elearning des 10 règles d'or de la sécurité

As a company specialized in the manufacturing of handling and earthmoving equipment, Manitou has established ten golden rules of safety to ensure the protection of its 5000 employees across 140 countries. To strengthen this culture of safety within the company, Manitou is launching an engaging e-learning course aimed at managers, executives, technicians, and office staff. This initiative aims to ensure that the golden rules are not only known and understood but also implemented throughout the entire group.

E-learning safety system

The system is a fun e-learning module on safety within the company Manitou. It is intended for managers, executives, technicians, and employees at the headquarters.

Digital training content

The training aims to raise awareness among learners about the ten golden rules of safety at Manitou and teach them how to adhere to these rules. Participants must also be able to identify risky situations. The module employs an inductive pedagogical approach, where learners solve real-life cases to learn the golden rules. Additionally, a board game inspired by “Trivial Pursuit” is used to make the training interactive and engaging.

Pitch : A cataclysm has destroyed the infrastructure and industries. It is up to you to rebuild the essential elements for the prosperity of your group of survivors. Will you be able to accomplish these tasks while preserving your health and that of your companions? During a course presented as a board game based on a deck-building card system, the learner must complete their mission and emerge alive. !

Game Mechanics: Safety and Gamification

Here, players roll the dice and move their token from space to space based on random draws. Each space represents a challenge that the players must overcome. Upon success, they are rewarded with “golden rule” cards. These cards are used to tackle the game’s challenges and win the game.

Finally, the objective is simple: to tackle each mission that makes up the overall quest!

More specifically, the cards played by the opponent represent problem situations that the learner must counter using the golden rules and actions they can implement within their team and daily activities.

Technical solution

Audace uses the Articulate 360 suite, specifically the Storyline tool. Storyline 360 is a widely used content creation solution in the elearning field, offering features such as quizzes, assessment systems, game-like interactions, and the integration of various media types. It also provides SCORM compatibility for easy integration with any LMS platform.

Learning objectives: Learn safely!

In summary, by the end of the training, learners will be able to:

  • Know the ten golden safety rules of the Manitou company.
  • Know all the key messages related to these rules.
  • Identify situations where the rules have not been implemented.

Strategic issues

  • Enhance the safety-security culture among managers and executives of the Manitou group.
  • Propose an innovative communication tool to ensure the learners’ understanding and adoption of the rules.
  • Enable the use of the tool in the European countries where Manitou operates, particularly in Italy.

Pedagogy

The training implemented by Manitou strengthens the company’s safety culture through an innovative pedagogical approach. Participants construct the ten golden rules of safety themselves through the board game and playing cards. This interactive and stimulating approach enables learners to understand and analyze risky situations, making the golden rules an integral part of their safety knowledge and skills.

Orano – VR Seismic Risk Simulation

Verifying the reliability of equipment in the face of a force majeure event is nearly impossible in reality. To mitigate the risk of seismic events and their consequences on nuclear power plant installations, Orano has opted for a VR (virtual reality) simulation.

Device

Virtual Reality Training Application. In this application, the learner is trained on securing scaffolding in nuclear power plants to prevent fall hazards, including during seismic events.

Target

Nuclear Power Plant Operators.

Objective of digital training

Training nuclear power plant operators, under the supervision of an instructor, in securing scaffolding to prevent fall hazards, particularly during seismic events. The learner here practices the installation of various types of fasteners. The application then allows for simulating an earthquake to verify the safety of the installation.

AFRAL TOYOTA: E-learning Hygiene Animation

Device

The beginning of a fruitful collaboration!

Last March, at the International Transport and Logistics Exhibition, Audace Digital Learning entered into a tripartite partnership with AFTAL and TOYOTA for the integration of the AUDACE forklift driving simulator into a TOYOTA model (one of the most commonly used by AFTAL). Audace Digital Learning a eu le plaisir de se voir confier la réalisation de deux modules e-learning : le premier sur les règles d’une bonne hygiène de vie, principalement destiné aux chauffeurs poids lourds, et le second sur l’animation pédagogique et la communication, à destination des formateurs.

Air France – Elearning ETOPS

Objectives

ETOPS (Extended-range Twin-engine Operation Performance Standards) is a regulation from the International Civil Aviation Organization (ICAO). This certification allows  twin-engine  aircraft to conduct long-haul flights over uninhabited areas (oceans, deserts, poles) beyond 60  minutes from a diversion airport.

This e-learning training was developed by Audace in 2014. To meet the evolving standards, Air France entrusted Audace with the complete overhaul of the e-learning in 2022, now using Storyline 360.  The training consists of six e-learning modules. The objective is to teach the theoretical and practical aspects of the ETOPS regulations, including their content and requirements.

Target

Air France pilots

Educational Objective

Identify, analyze, and prevent risks associated with flights that deviate more than 120 minutes from any airport.

Discover the project in a video.

Orano – Decommissioning and Services

Objectives

The technical management of ORANO Dismantling and Services requested Audace Digital Learning to develop a customizable solution for visualizing the radiation levels encountered during an operator’s journey in a nuclear facility using Virtual Reality (HTC VIVE headset). The service consisted of overlaying the point cloud data obtained from the scan of the facility with radiation measurements. Both pieces of information were previously obtained using their ManuelaTM technology, which enables simultaneous reconstruction of topographic and radiological maps.

Poivre Rouge Restaurants – Elearning

device

A collection of gamified e-learning modules. This system is accompanied by a dedicated training platform for distribution, learner tracking, and statistical reporting.

Themes :

  • Managment
  • Table service
  • Kitchen

target audience

All employees of the restaurant chain (front-of-house and kitchen staff, as well as managers)

Objectives

To train each employee on best practices and expected standards within the framework of quality commitments.

Discover the project in a video.

SNCF E-learning on Risks Applied to Buildings

The French giant in the railway transportation industry, SNCF(specifically its real estate branch, SNCF Immobilier), has aimed to raise awareness among its employees regarding the risks inherent to buildings.

Device

The e-learning course Risks Applied to Buildings,” developed by Audace Digital Learning, enables SNCF employees to master all aspects of risk management (asbestos, lead, radon, fire risk, chemical risk, or height risk, as well as co-activity, etc.) and to acquire the proper reflexes to prevent them.

Target

All agents working in the core business lines of SNCF Immobilier.

Objectives

  • To introduce and raise awareness about the risks inherent to buildings;
  • To acquire prevention and alert reflexes;
  • To ensure safety during interventions.

Discover the project with pictures

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